TACTICAL CRICKET MANAGEMENT
WICKETMARK
A CRICKET MANAGEMENT GAME
Set the plan. Move the field. Make the call.
Take charge of an English cricket club, from squad selection to the next over. Choose your bowling plan, adjust the field and set batting intent to suit the conditions. Build your club through recruitment and player development across seasons. WicketMark is in pre-alpha; player testing is still ahead.
Help us prioritise WicketMark’s features. Email optional.
Currently in pre-alpha development. Steam page coming soon.
Pre-alpha · Work in progressINSIDE THE GAME
This is WicketMark.

Set bowling plans and move the field to suit the situation.

Weigh availability, fitness and form before choosing your XI.

Compare scouting confidence and wage estimates before making an offer.

Post-match review is still in development; its explanations are not yet verified.
Pre-alpha · Work in progress
YOUR OPINION MATTERS
Help shape the next cricket management game.
Tell us what keeps you playing, what frustrates you, and what would make a new cricket management game worth trying. Your feedback will help us prioritise WicketMark’s features. You can also request an alpha invitation at the end.
Inside WicketMark.
Explore the features built into the pre-alpha, developed through 30,000 automated match simulations and a separate test of 720 domestic seasons.
IN PRE-ALPHA
Take charge on match day
Bowling plans, field settings and batting intent across three formats.
IN PRE-ALPHA
Build a club across seasons
Eighteen fictional English clubs, two divisions, promotion and relegation.
IN PRE-ALPHA
Shape your squad
Recruit players, manage contracts and bring academy prospects through.
NEXT
Put it in players’ hands
Improve match clarity and learn which features players want to keep coming back to.